Browsing by Author "McClelland, Phillip J."
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Item Metadata only Bridging Private and Shared Interaction Surfaces in Collocated Groupware.(2013) McClelland, Phillip J.Item Metadata only Comparing visual feedback techniques for object transfer between private and shared surfaces(ACM, 2013) Tournet, Julie; Besacier, Guillaume; Goyal, Nippun; McClelland, Phillip J.; Scott, Stacey D.The increasing trend toward multi-device ecologies that provide private and shared digital surfaces introduces a need for effective cross-device object transfer interaction mechanisms. This work-in-progress paper investigates visual feedback techniques for enhancing the usability of the Pick-and-Drop cross-device object transfer technique when used between a shared digital table and private tablets. We propose two visual feedback designs aimed to improve awareness of virtual objects during a Pick-and-Drop transfer. Initial results from a comparative user study are presented and discussed, along with directions for future work.Item Metadata only Exploring automation in digital tabletop board game(ACM, 2012) Wallace, James R.; Pape, Joseph; Chang, Yu-Ling Betty; McClelland, Phillip J.; Graham, T.C. Nicholas; Scott, Stacey D.; Hancock, MarkDigital tabletops present the opportunity to combine the social advantages of traditional tabletop games with the automation and streamlined gameplay of video games. However, it is unclear whether the addition of automation enhances or detracts from the game experience. A study was performed where groups played three versions of the cooperative board game Pandemic, with varying degrees of automation. The study revealed that while game automation can provide advantages to players, it can also negatively impact enjoyment, game state awareness, and flexibility in game play.