Browsing by Author "Young, Jim"
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Item Metadata only The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops(ACM, 2009) Marquardt, Nicolai; Nacenta, Miguel A.; Young, Jim; Carpendale, Sheelagh; Greenberg, Saul; Sharlin, EhudIn everyday life, our interactions with objects on real tables include how our fingertips feel those objects. In comparison, current digital interactive tables present a uniform touch surface that feels the same, regardless of what it presents visually. In this paper, we explore how tactile interaction can be used with digital tabletop surfaces. We present a simple and inexpensive device -- the Haptic Tabletop Puck -- that incorporates dynamic, interactive haptics into tabletop interaction. We created several applications that explore tactile feedback in the area of haptic information visualization, haptic graphical interfaces, and computer supported collaboration. In particular, we focus on how a person may interact with the friction, height, texture and malleability of digital objects.Item Metadata only The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops(ACM, 2009) Marquardt, Nicolai; Nacenta, Miguel A.; Young, Jim; Carpendale, Sheelagh; Greenberg, Saul; Sharlin, EhudIn everyday life, our interactions with objects on real tables include how our fingertips feel those objects. In comparison, current digital interactive tables present a uniform touch surface that feels the same, regardless of what it presents visually. In this paper, we explore how tactile interaction can be used with digital tabletop surfaces. We present a simple and inexpensive device -- the Haptic Tabletop Puck -- that incorporates dynamic, interactive haptics into tabletop interaction. We created several applications that explore tactile feedback in the area of haptic information visualization, haptic graphical interfaces, and computer supported collaboration. In particular, we focus on how a person may interact with the friction, height, texture and malleability of digital objects.Item Metadata only The Haptic Tabletop Puck: The Video(ACM, 2009) Marquardt, Nicolai; Nacenta, Miguel A.; Young, Jim; Carpendale, Sheelagh; Greenberg, Saul; Sharlin, EhudIn everyday life, our interactions with objects on real tables include how our fingertips feel those objects. In comparison, current digital interactive tables present a uniform touch surface that feels the same, regardless of what it presents visually. In this video, we demonstrate how tactile interaction can be used with digital tabletop surfaces. We present a simple and inexpensive device -- the Haptic Tabletop Puck -- that incorporates dynamic, interactive haptics into tabletop interaction. We created several applications that explore tactile feedback in the area of haptic information visualization, haptic graphical interfaces, and computer supported collaboration. In particular, we focus on how a person may interact with the friction, height, texture and malleability of digital objects.Item Open Access Moving a Media Space into the Real World through Group- Robot Interaction(2006-03-27) Young, Jim; McEwan, Gregor; Greenberg, Saul; Sharlin, EhudNew generation media spaces let group members see each other and share information. However, they are separate from the real world; participants cannot see beyond the video, and they cannot engage with people not attending to the computer. To solve this problem, we use a robot as a physical surrogate for a media space group, which allows this distance-separated group to extend their interactions into the real world. Through video, all media space group members see a first-person view of what the robot sees. All have opportunity to control it: where it walks, where it looks, and even the sound it makes. The robot becomes a physical tele-embodiment of the group, representing it for people who may not physically be part of the group but are collocated with the robot.