Informing the Design of Proxemic Interactions
dc.contributor.author | Marquardt, N. | |
dc.contributor.author | Greenberg, S. | |
dc.date.accessioned | 2015-07-29T19:23:55Z | |
dc.date.available | 2015-07-29T19:23:55Z | |
dc.date.issued | 2012 | |
dc.description.abstract | Proxemic interactions can help address six key challenges of ubicomp interaction design and how devices can sense or capture proxemic information via five dimensions-distance, orientation, movement, identity, and location. | en_US |
dc.description.refereed | Yes | en_US |
dc.identifier.doi | 10.1109/MPRV.2012.15 | |
dc.identifier.uri | http://hdl.handle.net/1880/50699 | |
dc.identifier.uri | https://doi.org/10.11575/PRISM/46194 | |
dc.publisher | IEEE | en_US |
dc.publisher.url | http://dx.doi.org/10.1109/MPRV.2012.15 | en_US |
dc.title | Informing the Design of Proxemic Interactions | en_US |
dc.type | unknown |
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