Designing NeuroSimVR: A Stereoscopic Virtual Reality Spine Surgery Simulator
dc.contributor.author | Mostafa, Ahmed E. | |
dc.contributor.author | Ryu, Won Hyung A. | |
dc.contributor.author | Chan, Sonny | |
dc.contributor.author | Takashima, Kazuki | |
dc.contributor.author | Kopp, Gail | |
dc.contributor.author | Costa Sousa, Mario | |
dc.contributor.author | Sharlin, Ehud | |
dc.date.accessioned | 2017-11-01T16:35:17Z | |
dc.date.available | 2017-11-01T16:35:17Z | |
dc.date.issued | 2017-11-01 | |
dc.description.abstract | This paper contributes NeuroSimVR, a stereoscopic virtual reality spine surgery simulator that allows novice surgeons to learn and practice a spinal pedicle screw insertion (PSI) procedure using simplified interaction capabilities and 3D haptic user interfaces. By collaborating with medical experts and following an iterative approach, we provide characterization of the PSI task, and derive requirements for applying this procedure in a 3D immersive interactive simulation system. We describe how these requirements were realized in our NeuroSimVR prototype, and outline the educational benefits of our 3D interactive system for training the PSI procedure. We conclude the paper with the results of a preliminary evaluation of NeuroSimVR and reflect on our interface benefits and limitations. | en_US |
dc.description.refereed | No | en_US |
dc.identifier.citation | 2017-1099-06 | en_US |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/31003 | |
dc.identifier.uri | http://hdl.handle.net/1880/52230 | |
dc.language.iso | en | en_US |
dc.publisher.department | Computer Science | en_US |
dc.publisher.faculty | Science | en_US |
dc.publisher.institution | University of Calgary | en_US |
dc.subject | Immersive simulation | en_US |
dc.subject | spine surgery | en_US |
dc.subject | education | en_US |
dc.title | Designing NeuroSimVR: A Stereoscopic Virtual Reality Spine Surgery Simulator | en_US |
dc.type | technical report | en_US |