Technical Aspects of a System for Teaching Aboriginal Languages Using a Game Boy Future Play
dc.contributor.author | Parker, J. R. | eng |
dc.contributor.author | Head, Ryan Heavy | eng |
dc.contributor.author | Becker, Katrin | eng |
dc.date.accessioned | 2008-07-29T21:04:00Z | |
dc.date.available | 2008-07-29T21:04:00Z | |
dc.date.issued | 2005 | |
dc.description.refereed | Yes | eng |
dc.identifier.citation | J.R. Parker, Ryan Heavy Head, and Katrin Becker Technical Aspects of a System for Teaching Aboriginal Languages Using a Game Boy Future Play, The International Conference on the Future of Game Design and Technology, Michigan State University, East Lansing, Michigan, October 13-15 2005 . | eng |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/30357 | |
dc.identifier.uri | http://hdl.handle.net/1880/46708 | |
dc.language.iso | eng | eng |
dc.publisher.corporate | University of Calgary | eng |
dc.publisher.faculty | Science | eng |
dc.title | Technical Aspects of a System for Teaching Aboriginal Languages Using a Game Boy Future Play | eng |
dc.type | conference proceedings | eng |
thesis.degree.discipline | Computer Science | eng |
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