COMPUTER ANIMATION AT THE UNIVERSITY OF CALGARY
dc.contributor.author | Wyvill, Brian | eng |
dc.contributor.author | Maulsby, David | eng |
dc.contributor.author | McPheeters, Craig | eng |
dc.date.accessioned | 2008-02-27T22:45:15Z | |
dc.date.available | 2008-02-27T22:45:15Z | |
dc.date.computerscience | 1999-05-27 | eng |
dc.date.issued | 1984-04-01 | eng |
dc.description.abstract | The computer has been used as a tool to aid animation artists in a number of ways; from controlling rostrum cameras to producing complete animation sequences from three dimensional descriptions of real objects. This paper describes Graphicsland, a suite of programs developed to explore the medium of 3D animation. Graphicsland recognizes that there is no single "correct" approach to solving the problems of design, storage, movement, rendering and production of animated film and video. Instead a variety of techniques are offered and the design of the system is such that it may easily be extended to incorporate new algorithms and graphical databases in the future. | eng |
dc.description.notes | We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at digitize@ucalgary.ca | eng |
dc.identifier.department | 1984-150-8 | eng |
dc.identifier.doi | http://dx.doi.org/10.11575/PRISM/31222 | |
dc.identifier.uri | http://hdl.handle.net/1880/46222 | |
dc.language.iso | Eng | eng |
dc.publisher.corporate | University of Calgary | eng |
dc.publisher.faculty | Science | eng |
dc.subject | Computer Science | eng |
dc.title | COMPUTER ANIMATION AT THE UNIVERSITY OF CALGARY | eng |
dc.type | unknown | |
thesis.degree.discipline | Computer Science | eng |
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