The effects of tactile feedback and movement alteration on interaction and awareness with digital embodiments

dc.contributor.authorDoucette, Andre
dc.contributor.authorMandryk, Regan L.
dc.contributor.authorGutwin, Carl
dc.contributor.authorNacenta, Miguel
dc.contributor.authorPavlovych, Andriy
dc.date.accessioned2015-07-27T19:18:43Z
dc.date.available2015-07-27T19:18:43Z
dc.date.issued2013
dc.description.abstractCollaborative tabletop systems can employ direct touch, where people's real arms and hands manipulate objects, or indirect input, where people are represented on the table with digital embodiments. The input type and the resulting embodiment dramatically influence tabletop interaction: in particular, the touch avoidance that naturally governs people's touching and crossing behavior with physical arms is lost with digital embodiments. One result of this loss is that people are less aware of each others' arms, and less able to coordinate actions and protect personal territories. To determine whether there are strategies that can influence group interaction on shared digital tabletops, we studied augmented digital arm embodiments that provide tactile feedback or movement alterations when people touched or crossed arms. The study showed that both augmentation types changed people's behavior (people crossed less than half as often) and also changed their perception (people felt more aware of the other person's arm, and felt more awkward when touching). This work shows how groupware designers can influence people's interaction, awareness, and coordination abilities when physical constraints are absent.en_US
dc.description.refereedYesen_US
dc.identifier.doi10.1145/2470654.2466250
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/35516
dc.identifier.urihttp://hdl.handle.net/1880/50643
dc.publisherACMen_US
dc.publisher.urlhttp://doi.acm.org/10.1145/2470654.2466250en_US
dc.titleThe effects of tactile feedback and movement alteration on interaction and awareness with digital embodimentsen_US
dc.typeunknown
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