OtoVIS: A Photorealistic Virtual Reality Environment for Visualizing the Anatomical Structures of the Ear and Temporal Bone

dc.contributor.advisorChan, Sonny
dc.contributor.advisorLeblanc, Jean Rene
dc.contributor.authorVolpato Batista, Arthur
dc.contributor.committeememberEiserman, Jennifer
dc.contributor.committeememberFurr, Robin S.
dc.date2020-11
dc.date.accessioned2020-09-25T21:54:12Z
dc.date.available2020-09-25T21:54:12Z
dc.date.issued2020-09
dc.description.abstractIn the context of medical education, traditional teaching methods present some challenges and limitations related to the representation of anatomical structures. More specifically, in otology – a subspecialty of otolaryngology – residents often need to rely on textbooks which are two-dimensional (2D) and lack definition. Additionally, their training is largely based on endoscopic video footage, which is often plagued with low quality images while lacking annotations, commentary and not providing any form of interaction. These challenges can be mitigated by the use of new technologies such as three-dimensional (3D) visualizations, virtual environments and virtual reality technology (VR). However, there is still room for improvement when looking at some current software applications for medical education and surgical training. They still suffer from technological barriers, which compromise the realism of the experience. Simulating skin, blood, tissue, bone, cartilage, and so forth in a virtual environment can be challenging and demands a considerable amount of time and effort. My thesis investigates what role 3D photorealistic real-time rendering in a VR environment can play in otolaryngology medical education. Through the careful examination of how actual organic anatomy looks and surgical procedures happen, I aim to reduce the gap between traditional anatomy teaching and anatomy seen in real patients, creating more meaningful experiences for medical students. Considering the crucial role that accuracy and precision play within the field of Medicine, I investigate my main research question: “How can photorealistic three-dimensional graphics in virtual reality enhance the anatomy learning experience of the ear structures and temporal bone?”en_US
dc.identifier.citationVolpato Batista, A. (2020). OtoVIS: A Photorealistic Virtual Reality Environment for Visualizing the Anatomical Structures of the Ear and Temporal Bone (Master's thesis, University of Calgary, Calgary, Canada). Retrieved from https://prism.ucalgary.ca.en_US
dc.identifier.doihttp://dx.doi.org/10.11575/PRISM/38244
dc.identifier.urihttp://hdl.handle.net/1880/112584
dc.language.isoengen_US
dc.publisher.facultyScienceen_US
dc.publisher.institutionUniversity of Calgaryen
dc.rightsUniversity of Calgary graduate students retain copyright ownership and moral rights for their thesis. You may use this material in any way that is permitted by the Copyright Act or through licensing that has been assigned to the document. For uses that are not allowable under copyright legislation or licensing, you are required to seek permission.en_US
dc.subjectVirtual Realityen_US
dc.subjectMedical Educationen_US
dc.subjectPhotorealismen_US
dc.subjectOtologyen_US
dc.subjectGame Engineen_US
dc.subject.classificationEducation--Arten_US
dc.subject.classificationEducation--Technologyen_US
dc.subject.classificationAnatomyen_US
dc.subject.classificationMedicine and Surgeryen_US
dc.subject.classificationComputer Scienceen_US
dc.titleOtoVIS: A Photorealistic Virtual Reality Environment for Visualizing the Anatomical Structures of the Ear and Temporal Boneen_US
dc.typemaster thesisen_US
thesis.degree.disciplineComputational Media Designen_US
thesis.degree.grantorUniversity of Calgaryen_US
thesis.degree.nameMaster of Science (MSc)en_US
ucalgary.item.requestcopytrueen_US
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