The Mii and the Wii: Emphasizing the Individual and the Group in Console Gaming
Date
2009-06-19T22:29:10Z
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Abstract
In this paper, we present results from a study of collocated
group console gaming. We focus, in particular, on
observed gaming practices that emphasized the individual
gamer within a gaming group as well as practices that
emphasized the gaming group as a whole. We relate each of
these practices, where possible, to specific elements of the
game design, including game mechanics, interaction design,
and special effects design. We argue that the classic
distinction between competitive and cooperative modes of
gameplay does not transfer to fully account for the
interpersonal dynamics of collocated gaming groups.
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Keywords
Information Interfaces and Presentation, Collaborative Computing