Informing the Design of Proxemic Interactions
Date
2011-07-13T17:22:27Z
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Abstract
Proxemic Interactions envision interactive computer
systems that exploit peoples’ and devices’ spatial
relationships (proxemics) to provide more natural and
seamless interactions with ubicomp technology. It builds
upon fundamental proxemic theories about people’s
understanding and use of the personal space around them.
In this paper, we focus on how nuances of the proxemic
theories and concepts of Proxemic Interaction can be
applied to address six key challenges of ubicomp
interaction design, where we consider how we can leverage
information on fine grained proxemic relationships. We
also discuss how previous proxemic2aware systems
addressed these challenges.
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Keywords
Design, Human Factors